Konami Planning 'second And Third Waves' Of New Silent Hill Games
Konami plans to expand the Silent Hill franchise through future waves of games following a successful initial lineup. Series producer Motoi Okamoto confirmed in a Famitsu interview that additional projects are under consideration after the successful rollout of the remake of Silent Hill 2, Silent Hill f, and Silent Hill: Townfall.
Konami is preparing to further expand its long-running psychological horror franchise, with producer Motoi Okamoto revealing that additional phases of development are currently being planned. In an interview published in Famitsu Issue 1965, Okamoto disclosed that the publisher is actively exploring options for second and third waves of Silent Hill titles. This strategic push follows the release of an initial slate of projects meant to revive the property after an extended period without mainline entries.
Reflecting on the completion of the original roadmap, Okamoto expressed relief that the first group of titles successfully launched and met expectations. He noted that all three previously revealed projects reached store shelves intact and earned strong reactions from players and critics alike. The initial lineup concluded recently with the launch of Silent Hill: Townfall, which followed earlier releases such as the reimagined Silent Hill 2 and Silent Hill f.
While Konami is not yet ready to disclose specific details regarding upcoming titles, Okamoto emphasized that the publisher is actively evaluating several potential concepts. He explained that navigating the initial wave provided momentum, but the internal team recognizes the necessity of maintaining long-term planning for the franchise rather than treating the initial revival as a brief effort.
Securing the approval for the initial revival required overcoming notable internal resistance. Okamoto shared that convincing executive leadership to greenlight multiple Silent Hill projects was challenging, particularly in the wake of high-profile cancellations like Hideo Kojima's aborted Silent Hills project. He stressed that launching a single remake would have felt insufficient to revitalize the brand effectively and might have left audiences anxious about the series' long-term stability.
To counter potential skepticism that development efforts might falter again, Okamoto advocated strongly for a multi-game approach. He argued that committing to a broader output was essential to demonstrate genuine support for the franchise's future. That strategy proved effective as the initial wave of games rolled out over recent years, concluding with the release of Silent Hill: Townfall set in 1990s Scotland.
Beyond the unannounced projects currently being evaluated for subsequent phases, fans already have confirmation of at least one future entry. Bloober Team, the development studio that handled the Silent Hill 2 remake, previously revealed it is working on a full remake of the original Silent Hill game, ensuring the franchise will continue to grow in the coming years.
Source: IGN — original reporting
Updated